RP14C: 3ds Max 2018 - Getting Started with Standard Materials and Lights

$33
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The 3ds Max 2018 - Getting Started with Standard Materials and Lights textbook offers a hands-on exercises based strategy for all those digital artists who have just started working on the 3ds Max [no experience needed] and interested in learning texturing and lighting in 3ds Max. This brilliant guide takes you step-by-step through the whole process of texturing, UV Mapping, and Lighting. From the very first pages, the users of the book will learn how to effectively use 3ds Max for shading and lighting surfaces.

The strength of this book is that it teaches all of the important concepts in an easy to understand language. As the readers move from hands-on exercise to hands-on exercise, they will be building their own portfolio of high quality artwork. One unit of the book presents a foundation of techniques to help you build custom textures, maps, and designs using Photoshop. Videos are provided for the hands-on exercises of this unit.

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Watch link provided after purchase
Ebooks
MOBI, PDF, and EPUB
Exercises
49
Resources
3ds Max/Photoshop
Videos
21
DRM
None
Tech Support
Yes
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$33

RP14C: 3ds Max 2018 - Getting Started with Standard Materials and Lights

0 ratings
I want this!