AKM - Model & Textures

$2
9 ratings

What's in it?

Game ready mesh and textures for the AKM for your FPS project. 

Important notes!

High resolution textures exported out of Substance Painter for Unreal Engine, Cryengine 3 and Unity as well as "default" for any other possible use. Material, meshes and texture names follow an easy to understand naming convention.

The intended use for these models and its textures are first person shooters. Polycount is equal to current generation games such as Far Cry or Call of Duty. You can downscale the textures from 4K to 2K or 1K depending on your needs but you'll get the highest resolution to decide for yourself.

After importing the model and the textures into the target engine you have to follow the official engine documentation on how to set the material up. Rig, animations or sound are not included.

The cartridges that you will find in the scene require the textures from the free ammunition pack.

Try before buy!

Check out the free AKM, MK2 Grenade and the ammunition before you buy it. You can use it in any game and convince yourself of the quality level as well as seeing how it's been set up.

Naming Conventions:

WPN_ = Weapon Mesh

WPNM_ = Weapon Material

WPNT_ = Weapon Texture

Get in touch

In case of questions the best way to get in touch is to write a message through the official ChamferZone facebook page. I'll get back to you as soon as I can.

https://www.facebook.com/ChamferZone

https://www.artstation.com/artist/timbergholz

http://chamferzone.com/




By purchasing this free product you agree to these terms:

All content sold is licensed to the buyer (who may be either an individual or company) for the lifetime right to use the content in developing an unlimited number of products and in shipping those products. The buyer is also licensed to make the content available to employees and contractors for the sole purpose of contributing to products controlled by the buyer.


Each such product built using content must be a standalone creative work (such a game, simulation, or video) in which content is merely a component and not the primary focus. For example, it may not be a content pack for distribution to engine users.

Users are free to modify any content they purchase.

All items sold are non-transferable, and users cannot sub-license the content for further redistribution, whether or not they have modified it. Users cannot buy the content and then distribute it to other developers to use in other projects, for example by listing it on the Marketplace or another store themselves.



⚠️⚠️This is an unpublished old link! A working link to this tutorial will be found on my new gumroad page @ gumroad.com/chamferzone It was neccessary for me to sign up for a new store page. ⚠️⚠️

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$2

AKM - Model & Textures

9 ratings