V-RAY FOR 3DS MAX: Camera and lighting bundle

€144
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OUTDATED!

V-RAY FOR 3DS MAX Tutorials (9 hours)

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04 Camera and HDRI (171 minutes)

Real camera functionalities explanation, relations between elements of the camera and understanding each element separately. Taking the “real camera theory” to V-Ray and testing same elements with V-Ray physical camera. Main focus on f-stop, shutter speed, Iso, white balance, focal lenght, which are all explained through many tests. Vray light elements introduced, namely Vray light ( plane, sphere, mesh, dome ), Vray IES light. All Vray lights setting are tested in RT mode, to see immediate response. HDR imaging explained and basic HDRI light setup presented in Vray through day, dusk and night HDRI maps.

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05 Photographic approach in V-Ray (147 minutes)

Understanding exposure, and exposure value in the camera settings based on real camera functionalities. Showcase of using these settings in various cases. Explanation of Exposure value chart and its use. Complete and effective Light setup in V-Ray, starting from setting up the Vray camera followed by HDRI setup. Presenting examples and suggestions why is such approach efficient and time saving. Depth-of-field effect, motion blur, bokeh effects applied and tested on many examples. Adjustment of exposure while using DOF and motion blur effect in order to keep exactly the same light setup. Examples are tested through RT and production modes.

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06 Camera and HDRI in a sample scene (228 minutes)

Real-time setting up the lighting in the sample scene for day, dusk and night light conditions. Lighting setup is done with main HDRI lighting and additional artificial lights. Application of proper exposure values in Vray physical camera. Use and application of the photographic approach taught and wrapped up from previous sessions. All the light is setup from begging, including finding the camera framing. All camera effects ( extra Vray lens effects, bloom and glare ) are applied additionally to complete the main light setup for all 3 cameras tested in the scene. Transparent and translucent materials preparation, in order to achieve proper light conditions in the scene. All the process of setting up the light is real-time recorded of what is necessary to complete in order to get proper camera+HDRI settings.

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€144

V-RAY FOR 3DS MAX: Camera and lighting bundle

0 ratings