Terrain texture shader based on EEVEE Shader ONE SHADER TO RULE
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Blender Terrain Texture Shader Material Based on EEVEE Shader ONE SHADER TO RULE
1.Create landscape
2.UV unwrap
3.Append material
4.Shading mode
5.Texture paint mode, close opacity
6.Pick the texture slots, then paint
7.Change the mountain texture image with forest texture image
8.Snow texture test
9.Another forest ground
10.Adjust Roughness and Bump
11.Desert texture image can be replaced with other image texture either.
One Shader to Rule Material link:
https://gumroad.com/d/2ce1ca198230a0732789421d6bc231b2
One Shader to Rule Setup
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Size
9.6 MB
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