The Game Character Creation Workshops

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For the price of a Starbucks coffee and muffin each month learn from a professional how to create game ready characters.

  •     Previews of each video in the series on YOUTUBE

  •     Follow me on Twitch for Live streams Twitch

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CREATE 3D game characters from scratch with confidence. Using the latest software and knowledge built from over 20 game releases.

I will be using Photoshop, Max, Maya, Zbrush, Motionbuilder and more.

15 years of creating Character game art and animation experience allows me to guide you through many of the workflows and avoid pitfalls from this very broad and exciting world of mobile game art.

Each week a 10-15 minute video will be added describing a new part of the process from modeling your character to creating clean UVs for production and testing your characters out in Unity3D.

NO NEED TO WAIT, 15 videos available now...

SERIES: THE BASICS

"In this Series bite size videos introducting the basics of a game character model and how to work with it. These are general concepts for all applications."

  • What is/are...? - The general concepts

  • What are UV's? - 2 min
  • What is a MODEL? - coming soon

  • What is a SCULPT? - coming soon
  • What are TEXTURES? - coming soon
  • What is SKINNING? - coming soon
  • What is ANIMATION? - coming soon


  • How to..? - The general concepts

  • How to UV? - coming soon

  • How to MODEL? - coming soon
  • How to SCULPT? - coming soon
  • How to TEXTURE? - coming soon
  • How to SKIN? - coming soon
  • How to ANIMATE? - coming soon


SERIES: THE HERO

"Join me to learn how I work through rapidly creating a character concept to modeling in Maya, UVing and testing in Unity3D."

- 2D Rapid Character Concept - HERO

  • Part1: Rough concept design - 14 min

  • Part2: Front and side view - 11 min

  • Part3: Colour blockout - 10 min

- 3D Rapid Character Modeling in Maya - HERO

  • Part1: Image plane & Unity setup - 6 min

  • Part2: Body blockout in Maya - 14 min

  • Part3: Head blockout modeling - 10 min

  • Part4: Feet blockout modeling - 7 min

  • Part5: Hand blockout modeling - 12 min

  • Part6: Refine part1 - 10 min

  • Part7: Refine part2 - 10 min

  • Part8: UV mapping Unwrap - 11 min
  • Part9: UV mapping Packing - 10 min


SERIES: ZOMBIE GUY

"Creating our first hungry ZOMBIE, taking him through Zbrush into game ready for UNITY3D to start chomping on his victims."

- Zbrush sculpting - ZOMBIE GUY

  • Part1: Zbrush Blockout part1- 13 min
  • Part2: Zbrush Blockout part2 - coming soon

- TRAILER:

"A short teaser of the next series as I show how I sculpt a Zombie character in Zbrush, retopolgize in Maya and bring to game ready in Unity3D"
  • 2 Min Teaser Trailer Zombie Guy Zbrush to Unity3D



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The Game Character Creation Workshops

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