Client-based MMORPGs in Europe - Q4 2012

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254 pages - pdf format

This report covers client-based MMORPGs on the market, providing in-depth information on the current landscape for the genre. Content:

● General overview of the market: global size of the market, respective size of the key countries, business models popularity.

● Key data for the main countries: market size, preferred payment types, most popular games per language.

● List of the client-based MMORPGs in service Europe.

● Profile for each publisher with estimated revenues.

This report was written with the support of SuperData research.

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£300

Client-based MMORPGs in Europe - Q4 2012

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Buy this