Creating Lava in Substance Designer

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This tutorial will show you the basics of creating a Lava tileable in substance designer with maps that can later be used for tessellation and creating your colour maps. It will cover:

- Creating the large base forms 

- Adding medium and small detail such as rolls and cracks to give your texture character.

- Using the warp nodes to create flow

- Creating the colour map using gradient nodes.

You get a PDF written tutorial and Large .JPG close up images of the node graph + .PNG's of before and after shots.

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Creating Lava in Substance Designer

31 ratings
I want this!