Foliage Interaction System for Unreal Engine 4
€15
€15
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Spawn any blueprint actor when interacting with Instanced Foliage, enables you to harvest any kind of resource you want, be it Trees, Rocks, Plants, whatever you want.
Useful when combined with a crafting/inventory system that enables you to harvest resources. The Foliage System now also supports re-spawning Foliage Instances in the same location it was harvested in.
Multiplayer is fully supported, removed foliage is saved and applied to clients that join an in progress game.
Demo Video:
https://www.youtube.com/watch?v=LD8Tz6eT1II
Features:
- Replaces a Foliage Instance with a Blueprint that you can interact with
- Performance friendly, only interacts with selected foliage instance
- Works with Foliage Placement tool & Procedural foliage volumes
- Supports respawning foliage instances
Supported Unreal Engine Version(s): 4.16 - 4.19
Number of Blueprints: 7
Input: Keyboard/Mouse
Network Replicated: Yes
Supported Development Platforms: Windows/PC
Supported Target Build Platforms: Windows/PC
Documentation: http://eeldev.com/index.php/foliage-system-for-unreal-engine-4/
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15€
Size
57 MB
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