Modo with Ellery - Episode 29

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In this episode we will take the Adobe Fuse model from the previous episode with its fully built materials and proceed to improve the model by adding SubDs to the low polygon mesh. We will also look at edge weighting to add sharp details back into the model. This same technique can be very useful with other models where there are faceted details that should appear smooth mixed with sharp edges but complex topology makes it difficult to simply add extra support edges. Finally we will build a complex eye to replace the very basic eye included with the model.

For those who would like to contribute to the creation of more training without a subscription. This includes a downloadable version of the episode plus the project files. Remember that you can also help out and get these items via patreon at: www.patreon.com/ellery

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Modo with Ellery - Episode 29

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I want this!