EveTools Modkit

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The principle behind the Modular Toolkit is to provide instance like options to Maya since there are problems with using instancing in Maya. The tool goes beyond simply instance functionality though.

Using groups the tool allows you to update as many objects as you like with one mesh. With the group naming feature these objects do not have to be in the same group.

The tagging functions allow you to tag an object to be flipped or to offset the UVs when updating objects. This is especially useful when baking mirrored or repeated geometry.


Demonstration:
Note: This is for an older version but covers core functionality.

https://youtu.be/NZNucKqBEOE


Known issues:

  • This tool is not working 100% correctly with Maya 2022. I am not guaranteeing updates but these issues may be fixed and the tool updated in future.
  • Flipping objects with custom/weighted normals does not work correctly.

Disclaimer
Can be used for commercial use
Tested with Maya 2020.
This script is written in MEL so will work for both regular Maya and Maya LT.

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A script for providing instance like functionality.

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EveTools Modkit

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I want this!