Learning Swift

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In this book we dive into the core of Swift and show readers how expressive and fun the Swift language is. Along the way you will learn how to create a 2D casual Pencil Adventure game that will help you learn the aspects of the Swift language (take a look at the source code: https://github.com/jocelynlih/SwiftGameBook). By the end, you will not only be comfortable with the Swift programming language, but you will be familiar working with Cocoa API's, having the tools and understanding necessary to tackle applications of any nature or size.

Chapter 1. Introduction to Swift

Chapter 2. Game Development Process

Chapter 3. Introduction to Sprite Kit

Chapter 4. Platform Game

Chapter 5. Adding More Platform Features

Chapter 6. Level Select Scene

Chapter 7. Creating Levels

Chapter 8. Adding our Hero Life Line

Chapter 9. Saving Scores

Chapter 10. Adding Sound Effects

Chapter 11. Adding Visual Effects

Chapter 12. Advanced Game Topics

Chapter 13. Publishing the App

Chapter 14. Next StepsĀ 

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$22.99 $16.99

Learning Swift

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I want this!