Sci-Fi Weapon Process

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138 ratings

This series is a video companion to the article "ZBrush 4R8 New Features: Sci-Fi Energy Gun", featured in InCG Magazine issue #32, compiled from my twitch stream at www.twitch.tv/pavmike . We break down the creation process of this weapon, from blockout to the textured in game asset, utilizing a number of new features found in ZBrush 4r8. 41 videos, almost 3.5 hours of content!

 Spotlight Reference

 Primitives

 Insert Meshes

 Q Cube

 Spotlight Painting

 Extract Sketch

 ZModeler Basic Shape

 ZModeler Demo

 Dynamesh Shapes

 Spotlight Samples

 Sketch Extrude Refine

 Shape Rebuild

 Live Boolean Array

 UV Master

 Subtractive Boolean Examples

 Barrel Rifling

 Live Render Shortcut

 Text And Vector 3D

 Base Shape Boolean

Text Boolean

 Union Mesh

 Hande Inset Remesh

 VDM And Multi Alpha

 Chisel Brush

 Replay Relative

 3D To Multi Alpha

 ZCleanup Merge

 Subtool Split

 Color Fill

 Color Swatch Tool

 High Res Export

 ZRepeat It Dynamesh

 Decimate All

 Maya UV And Export

 Painter Bake And Base Mats

 Painter Decals And Text Stamp

 Painter Emissive

 Painter IRAY

 Basic Dirt

 Mottled Dirt

 Normal Stamping


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Sci-Fi Weapon Process

138 ratings
I want this!