How to tile photogrammetry based PBR textures

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Video tutorial which covers my process of PBR environment texture creation using photogrammetry.

This time with the main focus on tiling part I covered:

- building lowpoly for baking in ZBrush to support seam removal

- manual tiling and seam removal in Painter

As an example I picked two, quite hard to tile ground urban surfaces and managed to turn them into nice and clean PBR materials

For those interested into getting more details, here is a link to my photogrammetry guide:

https://gum.co/YanD

Thanks to those who bought it already, as it really helps me to move forward with my research and create even more content.

Feel free to follow me on Artstation:

https://www.artstation.com/gbaran

This video is available for free on my youtube channel.

This is offline version for those who wants to support me. Thanks to people like you I am able to create and share even more videos.


Thank you,

Grzegorz Baran

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1.14 GB
Duration
26 minutes
Resolution
1920 x 1040 px
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$4+

How to tile photogrammetry based PBR textures

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