Finalizing Base Mesh Topology For Production

$6+
1 rating

Includes:

  • 2 Video Files
  • OBJ file format of the Creature Final Base Mesh
  • Zbrush ZTL Tool of the Creature Bust Sculpt Mesh

Description:

In this tutorial you will learn how to finalize and prepare your base mesh with rigging/animation friendly topology with modeling techniques that are used in a professional production environment.  You will learn how to efficiently re-topologize in both Maya and 3dsMax.

A working knowledge of Zbrush, 3dsmax and/or Maya is preferred but these principles & techniques can also be applied to other 3D modeling packages.

Topics Covered:

  • Final Base Mesh Setup for Rigging/Animation
  • Maya Quad Draw for Re-topology
  • 3dsMax Graphite Tools for Re-topology
  • Zbrush Decimation

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$6+

Finalizing Base Mesh Topology For Production

1 rating
I want this!