Report: The Business Case for Youth
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$95
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Who is this Report for?
- Consumer insights managers
- Marketing managers
- Brand managers
- Retail insights researchers
- Social media marketing agencies
- Consumer research agencies
- Mobile trends analysts
- Youth researchers
- Ethnographers
- Digital anthropologists
Report Description
This report is a collection of statistics and visualizations to help you either sell the business case for youth internally or assess the feasibility of the youth market.
This is a 18 slide high definition presentation in PDF format.
Key Questions Answered in This Report
- Are youth high or low end customers?
- How much of youth money goes on mobile services?
- How important are smart phones to youth?
- How does youth ownership of smart phones compare to other age groups?
- Are youth really more price sensitive than adults?
- How are youth the most vocal of brand advocates?
- How does youth brand advocacy contribute to ROI and profit?
- Who do youth share with and what brand experiences do they share?
- How do youth influence family purchase decisions?
- How does the opinion of friends compare with more traditional media when it comes to influencing purchase decision?
- How does youth influence compare to traditional media when it comes to brand profitability?
- How are youth driving innovation within companies?
- How are youth driving the use of mobile video chat?
- How are youth driving the use of mobile internet services?
- How are youth driving the use of on-demand video?
Key Definitions in this Report
- Youth: Age 13-24
- Coverage: Applicable Globally
- Date: Published 2014
Format
- PDF file
- 18 pages
- High resolution slides
Research Series
The Mobile Youth Report
Size
944 KB
Length
18 pages
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