KMJ INFLATE
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KMJ INFLATE is a script to move a mesh (or a component) in the vertex normal direction with a specified value.
When using a mesh with inverted normals in a cell-look for outlines, I wanted a script that inflates the mesh at a specific value. MAYA can be inflated by default with normal movement and "Trans Component", but I wanted to inflate the value every time. This is a feature called "Push Deformer" or "Push Modifier "in Softimage and 3dsMAX. This scripts is not much, but it has GUI. There are two versions, MEL and Python, so please use the one you prefer.
Maya Versions:
Maya 2018-2020
You can use this script for both commercial and non-commercial work.
Size
108 KB
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