The Tree - Made with Zbrush and RizomUV
1h long video which covers the process I used to create 3D model of the tree
This time I used ZBrush and RizomUV as the main software.
I used ZSpheres to build the trunk and the Custom InsertMesh brush to add branches with leaves.
Entire UVmapping was done in RizomUV.
I used two environment textures, one for bark surface and one for branches.
The last part covers the final render setting which was done with Marmoset Toolbag 3
As a source of light I used one of my HDRImaps.
To get more HDRI details check my blog on artstation or just jump here:
https://www.artstation.com/artwork/0yrOG
Also feel free to follow me on Artstation:
https://www.artstation.com/gbaran
This video is available for free on my youtube channel.
This is offline version for those who wants to support me. Thanks to people like you I am able to create and share even more videos.
Thank you,
Grzegorz Baran