Creating photogrammetry based PBR texture of Tree Bark - by Grzegorz Baran

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I recorded this is 20 minutes long video tutorial to present my photogrammetry workflow.  In result I created fully functional, tileable in all directions PBR environment texture of tree bark. I covered:

- capture (tripod)

- photogrammetry reconstruction in Photoscan

- building lowpoly for baking in 3DS Max

- PBR map baking in Toolbag3 and Designer

- manual tiling and seam removal in Painter

- tweaking in Designer

- and Toolbag 3 preview test

For those interested into getting more details, here is a link to my photogrammetry guide:

https://gum.co/YanD

Feel free to follow me on ArtStation (https://www.artstation.com/gbaran)

Many thanks to everyone who bought my tutorials for your support, especially that it helps me to move forward with research and create more content I can share.


This video is available for free on my youtube channel.

This is offline version for those who wants to support me. Thanks to people like you I am able to create and share even more videos.

Thank you,


Grzegorz Baran

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1.51 GB
Duration
20 minutes
Resolution
1920 x 1040 px
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$4+

Creating photogrammetry based PBR texture of Tree Bark - by Grzegorz Baran

1 rating