Juggernaut Timelapse (1 of 8)

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2 ratings

In this video series Tito Belgrave (Ispyr Arts) will show a variety of methods used to construct and polypaint a game ready model in Zbrush within an 8 hour timeframe. The Juggernaut was created for Lucid Wizard gaming's upcoming title Contact 2320.

Topics Covered:

  • 3D Blocking using concept art
  • Various methods of sculpting in Zbrush
  • Some Hard Surface Sculpting
  • Using concept art to begin your texturing

Includes:

  • 1 hr time-lasped video
  • Juggernaut Wallpaper

Note there's no audio commentary in this series, so you can sit back listen to the track and enjoy.

Follow me - Online Contacts and portfolios:

Tito A. Belgrave - Full-time Freelance Character Artist

http://ispyr.com

https://twitter.com/ispyrarts

https://www.artstation.com/artist/lildragn


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Juggernaut Timelapse (1 of 8)

2 ratings