Sticky Controller

43 ratings

Description

Sticky Controller is a tool for Maya, specially designed for animators that need create extra controls over a rig that is in an animation shot in a simple way.


Versions

Sticky Controller have 3 versions:

  • Free: for non commercial use and without "fast mode".
  • Personal: for freelance/personal use (limited to one animator) and with "fast mode".
  • Studio: for company/studios (unlimited animators) and with "fast mode".


Updates and support

Only by buying a commercial version you have support and updates guaranteed.


License

  • Free: CC 4.0 BY-NC-ND (Attribution, Non comercial, No derivate works)
  • Personal/Studio: Copyright


About "Fast Mode"

"Fast mode" is a compiled version of Sticky Controller that increase performance up to 200% (Depends on the version of Maya)
Is only available in commercial versions.
For the moment is only compatible with Maya Windows x64.


Compatibility

Maya 2013+ all plarforms



Workarround for Maya 2022+

I'm working on Maya 2022 compatibility for python 3 and component tag.

But for the moment you can make this workarround:

  • Run Maya over python 2 compatibility mode
  • Disable component tag:
    windows-> settings/preferences-> preferences -> animation -> use component tag... (uncheck)


Installation

  • Unzip "tx_stickyController" folder where you want.
  • Drag and Drop "install.mel" to Maya viewport.


Example of Use

  • Select reference object (control or joint that control the area).
  • Select the geometry area (recommended use Maya Soft Selection).
  • Make Sticky Controller.
  • Configure It (shape, color, size and weight).
  • Optional: you can save and load your Sticky Controllers.


Version History


0.1.0

  • First Release


0.1.1

  • FIX: the installer fail if maya.env have content


0.1.2

  • FIX: the installer fail with line endings in maya.env


0.1.3

  • NEW: vertex orientation
  • FIX: if linear unir is different from cm, the control appears in an incorrect position
  • FIX: in orient as reference, control rotation have incorrect pivot if reference object have rotation distributed. Example(in ik spine)
  • FIX: install fail if shelf have separators
  • FIX: if the UI is open, can't select sticky controls + normal controls
  • FIX: Undo fail
  • FIX: lost selection when UI is opened


0.1.4

  • NEW: auto mode(experimental), only works with skinned objects.
  • FIX: when load sticky controller file, fail if you don't have anything selected


0.1.5

  • NEW: maya 2019 windows fast plugin (only for commercial)
  • NEW: auto mode works in more situations
  • NEW: load interface
  • FIX: sticky fail if more than one shape with the same name
  • FIX: better curve refresh


0.1.6


  • NEW: maya 2020 Windows fast plugin (only for commercial)
  • FIX: saved sticky not load




More Info and Support





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Sticky Controller

43 ratings
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